I'm currently in the largest arcade I've EVER been in, there are many RARE games in here dating back over 60 years, and EVERY game happens to be on free-play! Almost every game is in primo condition, shiny, new and playing correctly, and RUSH is blasting out of the PA system. Is this some kind of pinball-induced delirium? Or have I perhaps died and been reborn in videogame Valhalla? No, it's the Houston Area Arcade Expo, and it's happening RIGHT NOW!
If all this sounds like your kind of thing, and you can make it to Houston, do yourself a BIG favor and come on out here. Here's proof (I promise I'll shoot and edit a better walkthrough tomorrow, but this should give you an idea of what you're missing!)
Games I played Friday night:
Quantum (real one's easier than my emulation at home)
Sally (still hard as hell)
Kings & Queens (Legendary electro-mechanical [E.M.] Gottlieb game)
Mayfair (LOTS of stuff going on for a 1965 EM! Damned game almost plays ITSELF.)
Slick Chick (totally restored... lots of fun! Can't wait to get mine repaired)
Banzai Run (used to LOVE this one when it was new, still love it)
Black Hole (mega challenging but I got to multilevel multiball after a few plays)
Black Pyramid (run of the mill early 80's Bally)
Medusa (total dark horse, WOW what a game... if I ever run across one I'm picking it up.)
Apollo 13 (great game, didn't make it to 13 ball multiball)
Lord of the Rings (played it practically in my sleep at 1:30am, got #1 high score. This game is too easy)
Gorgar (original talking game, not in good shape, couldn't hear speech over the din)
C.S.I. (Stern's newest game is MUCH better than expected)
F14 Tomcat (I used to kill at this game, unfortunately couldn't even get to multiball)
Spy Hunter pinball (never played this before; much better than expected)
Simpsons Pinball Party (great game, and I made it to multiball; difficult on this game)
Varkon (rare vertical pinball - wow... need to play this one some more)
Pinbot (lousy condition playfield, but it played really well)
High Speed (amazing restoration, with some really cool 'custom shop' touches and BLINDING lighting)
Earthshaker (great restoration, but I didn't like the look of the LED lamps the owner had used.)
World Poker Tour (I always liked this game despite the BAD artwork & poor reviews.)
I also played some great Williams EM's that weren't at any past expos. Unfortunately I can't remember the names...
LED lighting seems to be the new trend, and there's a bunch of companies selling the aftermarket bulbs. These bulbs are brighter than the incandescents they replace and put out less heat than their predecessors, which is great for reducing wear on the game's transistors and heat damage to a game's plastics and paint. However, on a couple of these games, the light is TOO blinding - distracting in areas that never had so much light output, and MPU controlled lights (feature lights) tend to exhibit an annoying stroboscopic effect, as LED's have no filament and therefore no 'phosphor lag' - so you can see their refresh rate. This leads to a 'digital' look as your eye follows the ball around the playfield (sort of like the LED taillights on cars these days.) Nevertheless, I think I will be treating my games to some LED's on the more inaccessible areas of the playfield, next time I do a major shop job on them...
If all this sounds like your kind of thing, and you can make it to Houston, do yourself a BIG favor and come on out here. Here's proof (I promise I'll shoot and edit a better walkthrough tomorrow, but this should give you an idea of what you're missing!)
Games I played Friday night:
Quantum (real one's easier than my emulation at home)
Sally (still hard as hell)
Kings & Queens (Legendary electro-mechanical [E.M.] Gottlieb game)
Mayfair (LOTS of stuff going on for a 1965 EM! Damned game almost plays ITSELF.)
Slick Chick (totally restored... lots of fun! Can't wait to get mine repaired)
Banzai Run (used to LOVE this one when it was new, still love it)
Black Hole (mega challenging but I got to multilevel multiball after a few plays)
Black Pyramid (run of the mill early 80's Bally)
Medusa (total dark horse, WOW what a game... if I ever run across one I'm picking it up.)
Apollo 13 (great game, didn't make it to 13 ball multiball)
Lord of the Rings (played it practically in my sleep at 1:30am, got #1 high score. This game is too easy)
Gorgar (original talking game, not in good shape, couldn't hear speech over the din)
C.S.I. (Stern's newest game is MUCH better than expected)
F14 Tomcat (I used to kill at this game, unfortunately couldn't even get to multiball)
Spy Hunter pinball (never played this before; much better than expected)
Simpsons Pinball Party (great game, and I made it to multiball; difficult on this game)
Varkon (rare vertical pinball - wow... need to play this one some more)
Pinbot (lousy condition playfield, but it played really well)
High Speed (amazing restoration, with some really cool 'custom shop' touches and BLINDING lighting)
Earthshaker (great restoration, but I didn't like the look of the LED lamps the owner had used.)
World Poker Tour (I always liked this game despite the BAD artwork & poor reviews.)
I also played some great Williams EM's that weren't at any past expos. Unfortunately I can't remember the names...
LED lighting seems to be the new trend, and there's a bunch of companies selling the aftermarket bulbs. These bulbs are brighter than the incandescents they replace and put out less heat than their predecessors, which is great for reducing wear on the game's transistors and heat damage to a game's plastics and paint. However, on a couple of these games, the light is TOO blinding - distracting in areas that never had so much light output, and MPU controlled lights (feature lights) tend to exhibit an annoying stroboscopic effect, as LED's have no filament and therefore no 'phosphor lag' - so you can see their refresh rate. This leads to a 'digital' look as your eye follows the ball around the playfield (sort of like the LED taillights on cars these days.) Nevertheless, I think I will be treating my games to some LED's on the more inaccessible areas of the playfield, next time I do a major shop job on them...
Current Location: United States, Texas, Houston
Current Music: Rush - 'Jacob's Ladder'
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